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Default Ideas - 01-22-2017, 11:39 AM

make it so when you do :: players it shows who is on.

Fix bank so when you add things, it will not make you to the top of bank.

Update :: prices, so there is a general idea.

Fix tormented demon so when you kill someone there, they drop items.

take out headless arrows from ::dzone, and make it so you get 1-5 normal logs per tree

maybe add in runescape dungeoneer, ( something like runescape use to have.)

you can fletch any logs into arrow shafts like in osrs now.

Add trees in superzone.

maybe add a patch to sdzone for farming.

maybe add some new items, like the elder maul.


some ideas are just for shit and gigs, but others would be helpful. just a quick list I made. I'll make a new one soon going more in depth

Last edited by King Of Warriors; 01-22-2017 at 11:44 AM.
  
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Default 01-22-2017, 12:18 PM

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Originally Posted by King Of Warriors View Post
make it so when you do :: players it shows who is on.
just look in cc

Fix bank so when you add things, it will not make you to the top of bank.
probably not a priority when other things are more important

Update :: prices, so there is a general idea.
kinda hard when the economy is how it is rn

Fix tormented demon so when you kill someone there, they drop items.
ppl should drop items in wildy, agreed

take out headless arrows from ::dzone, and make it so you get 1-5 normal logs per tree
1st half, no 2nd half, yes but not a big deal since you only cut them for 14 levels

maybe add in runescape dungeoneer, ( something like runescape use to have.)
no no no. shit

you can fletch any logs into arrow shafts like in osrs now.
sure why not

Add trees in superzone.
no easy skill

maybe add a patch to sdzone for farming.
no easy skill

maybe add some new items, like the elder maul.
we dont need elder maul rn when other things should work first

some ideas are just for shit and gigs, but others would be helpful. just a quick list I made. I'll make a new one soon going more in depth

added my opinion to each


  
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Default 01-22-2017, 12:43 PM

true, it was just a general idea for new updates
  
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Default 01-22-2017, 05:25 PM

liked the whole headless arrows being easier to make yourself idea
  
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Default 01-23-2017, 08:32 PM

1. make it so when you do :: players it shows who is on.

I disagree, some people like their privacy and they should have it if they aren't staff.

2. Fix bank so when you add things, it will not make you to the top of bank.

No brainer

3. Update :: prices, so there is a general idea.

That's to be updated by marketplace moderators when/if they want to. Perhaps we need more or they need to get active.

4. Fix tormented demon so when you kill someone there, they drop items.

In wildy? You should drop items...

5. take out headless arrows from ::dzone, and make it so you get 1-5 normal logs per tree

I would agree with taking them out if arrow shafts were able to made from any log.

6. maybe add in runescape dungeoneer, ( something like runescape use to have.)

No

7. you can fletch any logs into arrow shafts like in osrs now.

Refer to #5

8. Add trees in superzone.

Don't make the pay to win factor even more prevalent.

9. maybe add a patch to sdzone for farming.

Refer to #8

10. maybe add some new items, like the elder maul.

But we have the chaotic maul, which that essentially is.



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Default 01-24-2017, 01:24 PM

good to hear feed back wyatt, as for the tormented demon, if you kill someone that has been attacking it for awhile, the player does not lose there items. counts as a "monster death"
  
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Default 01-24-2017, 02:15 PM

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Originally Posted by King Of Warriors View Post
good to hear feed back wyatt, as for the tormented demon, if you kill someone that has been attacking it for awhile, the player does not lose there items. counts as a "monster death"
So it's similar to killing the NPCs, the one who's done 51% of the damage, gets the kill? Weird but still, meh.
  
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