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Default suggestion's - 12-29-2014, 08:33 AM

:layers ( shows the players names) it would be useful to see who is really on.

corps have to 2. ( this is just an idea, every time i go to corps, it's already in use.

fix bank for when u add stuff it, it does not jump to top---- This feature of topping to the top, when adding items is annoying, and worthless. just gets on peoples nerves

update prices----- Players would like to have an general idea how much something is worth.

fix tormented demon---- When you kill someone there, you get pkp's but you don't get loot? I think you should be able to get loot.
  
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Default 12-29-2014, 08:37 AM

No, due to privacy issues.

No, be patient.

Yes, but already suggested by moi, and wasn't possible.

I can update prices, but I have no idea of items' value.

I'm pretty sure that's because the tormented demon hit him more than you have.




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Default derk - 12-29-2014, 09:42 AM

if you want, log into sg, ill give you the general pirces of items.
  
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Default 12-29-2014, 09:46 AM

Quote:
Originally Posted by A Warrior View Post
corps have to 2. ( this is just an idea, every time i go to corps, it's already in use.
Lol





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Default 12-29-2014, 10:00 AM

Agree with the last three I guess.


  
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Default 12-29-2014, 10:43 AM

remove afk timer and make bosses easier is what we need imo @Gir




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Originally Posted by Immortality View Post
@Gir @Brittany any other server I try to play they make fun of me because they have seen this post
And they dont admit who they are because they are too pussy to do so and you know what would make me feel better? Wiping a warrior and dragon 2h

  
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Default 12-29-2014, 10:54 AM

Also a suggestion would be fixing being able to move inventory items while bank interface is open

This is the code I've made. and it works perfectly

Code:
	public void moveItems(int Interface, int from, int to) {
		int tempI;
		int tempN;
		switch (Interface) {
		case 3214: // trade screen inventory
		case 5064: // bank inventory
		case 2006: // party room chest inventory
			tempI = playerItems[from];
			tempN = playerItemsN[from];
			playerItems[from] = playerItems[to];
			playerItemsN[from] = playerItemsN[to];
			playerItems[to] = tempI;
			playerItemsN[to] = tempN;
			resetItems(3214);
			break;
			
		case 5382: // Move Bank Items
			if ((from >= 0) && (to >= 0) && (from < playerBankSize) && (to < playerBankSize)) {
				tempI = bankItems[from];
				tempN = bankItemsN[from];
				bankItems[from] = bankItems[to];
				bankItemsN[from] = bankItemsN[to];
				bankItems[to] = tempI;
				bankItemsN[to] = tempN;
			}
			break;

		case 2273: // drop party chest screen
			break;
		}
	}
  
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Default 12-29-2014, 11:09 AM

Quote:
Originally Posted by Iwin View Post
Also a suggestion would be fixing being able to move inventory items while bank interface is open

This is the code I've made. and it works perfectly

Code:
	public void moveItems(int Interface, int from, int to) {
		int tempI;
		int tempN;
		switch (Interface) {
		case 3214: // trade screen inventory
		case 5064: // bank inventory
		case 2006: // party room chest inventory
			tempI = playerItems[from];
			tempN = playerItemsN[from];
			playerItems[from] = playerItems[to];
			playerItemsN[from] = playerItemsN[to];
			playerItems[to] = tempI;
			playerItemsN[to] = tempN;
			resetItems(3214);
			break;
			
		case 5382: // Move Bank Items
			if ((from >= 0) && (to >= 0) && (from < playerBankSize) && (to < playerBankSize)) {
				tempI = bankItems[from];
				tempN = bankItemsN[from];
				bankItems[from] = bankItems[to];
				bankItemsN[from] = bankItemsN[to];
				bankItems[to] = tempI;
				bankItemsN[to] = tempN;
			}
			break;

		case 2273: // drop party chest screen
			break;
		}
	}
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Default 12-29-2014, 11:14 AM

Fix my acc too so i can pk.
Tells me that i cant attack players in this form



pce lads


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Default 12-29-2014, 03:04 PM

i suggest gir close sg
  
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